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Post by Ra1derz Dr1verz on Jun 12, 2016 0:23:12 GMT 1
The current Safety Car system is flawed.iEn0rcer's recent LMP Championship taster event proved to cause some controversy when the safety car caused the leader to lose his gain on second place & leave other racers left behind in the pits. I have figured that the VSC system now preferred by the FIA could be implemented with practice and guideline changes in less major events during championship events of either series or one-off styles.
The current safety car rules are, to my understanding: - 1) The leader of the race must slow down to allow other cars to keep up and return to a state wherein the cars are closely following each other with less than a second between them.
- 2) There must be no attempt for an overtake to be made under safety car rules, effective as soon as a safety car has been declared by the race host.
- 3) All lapped cars may un-lap themselves.
- 4) No pit stops to be made under safety car.
The Virtual Safety Car (Or VSC) is the newer system favoured by the FIA in most scenarios warranting a safety car; the real safety car is only used in cases of large crashes where debris is present over the entire track - a problem not encountered in GTA. The short story here is that the leader & the back-markers stay where they were before the safety car, ensuring fairness for all drivers.
The (GTA Revised) Virtual Safety Car rules:These are subject to change during my experimentation.- 1) When the V-Safety Car is declared by the race host, all battling must cease immediately and a no overtake rule will be enforced.
- 2) Lapped cars may not unlap themselves and must adhere to the rules also.
- 3) Racers must slow down and ensure that their lap times are below the race pace.
- 4) Pit stops are still banned under the V-Safety Car.
- 5) Racers should aim to keep split times as close to where they were as the V-Safety Car was announced.
- 6) Any racer caught abusing the system by gaining time during a V-Safety Car will be penalised by (TBD).
So, as you can see, if this were to work, it would keep drivers in the positions they have worked hard for when they are deserving of it in championship events. In playlists and other casual events, the V-Safety Car would not be able to be applied due to a need of a race pace for each of the tracks being raced and a higher degree of knowledge of a track by each racer - hopefully this would encourage more practice so people would drive successfully in the V-Safety Car. In-depth explanation of the V-Safety Car rules:
Race pace is defined by taking a track's fastest lap and lowering it by a certain percentage - this is up to the race host to sort out. E.g. if fastest lap is 1:20, race pace for VSC will be around 1:28-1:30 (Will work on this further to create a definite value)
When a major problem occurs where the race host deems it necessary to use a safety car, the race host will call out a V-Safety Car. From this point on exactly, no overtakes may be made by any cars on the track and all battling must cease. When V-Safety Car is called, the race speed will decrease to race pace only IF:
Less than half of all cars are on a different lap to the majority. Given that the cars are all on the same lap, race pace will begin at the start of the following lap.
If over half the racers have started the next lap, the following lap will be the start of the race-pace speed V-Safety Car.
What is the advantage of a VSC over a standard Safety Car?
In less serious cases of incidents on the track, A V-Safety Car is much more effective than a Safety Car.
1) Pile-Ups can be fixed without worry of masses of time lost due to the recovery from a crash, yet the entire grid stays as distanced as it was before the VSC is called. 2) Restarting can happen as soon as the issue is resolved, a more quick and efficient way of racing. 3) Due to no bunching up of cars during VSC, 4) Leaders can keep the leads they have earned, while major crashes can be resolved quicker and with less of a penalty, like normal safety cars yet fairer.
Experimentation to test validity of this system is as follows:
Phase 1 - Solo experiments testing and deciding which scenarios are best resolved by either a VSC or standard Safety Car. This may rule out VSC at an early stage, or show a great need for it. If enough scenarios are improved by using a VSC, then I'll continue testing.
Phase 2 - Fake race held where a few scenarios are tested using multiple racers who understand the rules to see whether the VSC works under real physical racing situations. If enough scenarios are improved by using a VSC, then I'll continue testing.
Phase 3 - Experiment with VSC in an event one-off: The LMP1 One-Off Part 2. If VSC proves useful over standard safety car, discussions may be held to implement the VSC in further events. Eventual plan is to create a system wherein the host of a race can choose to include the VSC on top of standard Safety Car in events. POST IS A WORK IN PROGRESS
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McVitie
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Post by McVitie on Jun 12, 2016 0:27:29 GMT 1
pls.
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MoShots
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Post by MoShots on Jun 13, 2016 0:16:16 GMT 1
I like it, tell @ienf0rcer to try and implement it (if needed) in the part 2 lmp1 race on the 18th
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Post by thedelgadic1 on Jun 13, 2016 0:30:14 GMT 1
So basicly to sum it up, everyone stays in position, but goes at a slower pace than race pace, (ex 1:00 record 1:02 race pace, 1:12 virtual saftey car.
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Deleted
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Post by Deleted on Jun 13, 2016 10:08:11 GMT 1
This is great and I think I'm going to implement this into the LMP1 Championship however the only problem I see is that when the safety car is called, and the leader or other players are out of sight, how do we know that they are keeping to the safety car pace set by the host? They could be gaining by 0.5 of a second, but we wouldn't really know.
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Choco
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Post by Choco on Jun 13, 2016 10:18:01 GMT 1
This is great and I think I'm going to implement this into the LMP1 Championship however the only problem I see is that when the safety car is called, and the leader or other players are out of sight, how do we know that they are keeping to the safety car pace set by the host? They could be gaining by 0.5 of a second, but we wouldn't really know. you could see them on the map...look at how fast their dot is moving
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MoShots
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Post by MoShots on Jun 13, 2016 13:40:03 GMT 1
This is great and I think I'm going to implement this into the LMP1 Championship however the only problem I see is that when the safety car is called, and the leader or other players are out of sight, how do we know that they are keeping to the safety car pace set by the host? They could be gaining by 0.5 of a second, but we wouldn't really know. As choco said, and the gaps in the time table would change dramatically.
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MoShots
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Post by MoShots on Jun 13, 2016 15:05:04 GMT 1
So my vote is that it could definitely work, but I think it would be mighty complicated, and then the fact that it may not even be used in a race. I mean saftey cars hardly ever happen in our races anyways, and only reason it happened the other day was because someone had to borrow a car. Unfortunate of course but it can be easily avoided. In my mind it's simpler to avoid a problem before it happens, than to try and fix it when it does happen.
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Post by Deleted on Jun 13, 2016 15:26:50 GMT 1
So my vote is that it could definitely work, but I think it would be mighty complicated, and then the fact that it may not even be used in a race. I mean saftey cars hardly ever happen in our races anyways, and only reason it happened the other day was because someone had to borrow a car. Unfortunate of course but it can be easily avoided. In my mind it's simpler to avoid a problem before it happens, than to try and fix it when it does happen. By avoiding the problem in the context of what you said, you think that everyone should have their own car before the race starts, of course, that would be ideal but what do we do when people don't have a car which had now been answer by Raiders safety car system. But it is complicated like you said but that can't really be solved.
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MoShots
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Post by MoShots on Jun 13, 2016 16:57:17 GMT 1
So my vote is that it could definitely work, but I think it would be mighty complicated, and then the fact that it may not even be used in a race. I mean saftey cars hardly ever happen in our races anyways, and only reason it happened the other day was because someone had to borrow a car. Unfortunate of course but it can be easily avoided. In my mind it's simpler to avoid a problem before it happens, than to try and fix it when it does happen. By avoiding the problem in the context of what you said, you think that everyone should have their own car before the race starts, of course, that would be ideal but what do we do when people don't have a car which had now been answer by Raiders safety car system. But it is complicated like you said but that can't really be solved. We don't let them race in an event. I know this would have made me unable to race, but it's my fault I don't have the car... or if you borrow a car expect that this could happen to you, and face the consequences if the guy disconnects. I'm not disowning this idea of a VSC but I can't see it working in this environment.
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Post by Ra1derz Dr1verz on Jun 13, 2016 17:00:34 GMT 1
So, the ideal plan for the system is that it's just anther proven option available to race hosts. It's entirely up to the host whether to use the standard safety car on it's own, or also use this in cases of minor problems during races. Again, it is a concept at the moment and throughout the week leading up to Enforcer's next LMP1 event on Saturday, I will be fine tuning and tweaking with the rules to see what works and whether this system could ever even be used. MoShots as much as we all want to ignore things such as first corner crashes they're incredibly hard to completely rule out, especially considering when most real life F1 races begin with them (Even though the drivers there are all racers of incredibly high standards) and it's better to be prepared for the worst in my opinion as well as trying to improve overall racecraft.
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