|
Post by Ra1derz Dr1verz on Jun 8, 2016 18:10:13 GMT 1
Seven 70 - $695,000 Prototipo - $2,700,000 811- $1,135,000 @ienf0rcer
|
|
Frostmoar
Representative
Buildaaaaaang!
At the track at Christie Road
Posts: 548
|
Post by Frostmoar on Jun 9, 2016 17:46:05 GMT 1
To make things bit more organized, rather than put things in the Daddybox to be covered up later, I'll keep it in here: Here is a video of the cars being driven and customized, with their proper engine sounds. It does appear that the 811 and X80 Proto WILL be super cars. Still no accurate testing however, especially since we a.) don't have the cars properly, and b.) all of it is done on PC, so framerate = hax Video -
According to the PC guys, the 811 has insane top-end speed (however still 144fps will make anything go extremely fast), but is absolute Pig Benus over an bump (very rigid). Apparently the cars aren't game-breaking, but we'll have to see. This is all word of mouth so far (well, text). Edit 1: Here's what one of the PC guys has said about the cars -
I have only driven them around in Freeroam in singleplayer (cus im not risking getting banned)enough to get a feel of the cars, and I'm not surprised as well as I am surprised (with the 811, you'll see). The X80 Proto, as it's called in-game (even though the game files says its called Prototipo) is big, its really really long. It's light, but it doesn't feel light in the same way the FMJ does. Its easy to make the back-end of the car slip and drift around a corner even though it doesn't actually spin out. It has insanely high acceleration and this is what is shown in the "leaked" videos of people testing it against a T20 on the airport.
Now, the 811. The 811 is a bit of a shocker. It has great traction, amazing acceleration and for some reason, it doesn't like curbs, much like the Faction (the one that Broughy "loves"). But the thing about the 811 is that its quite similar to the Banshee 900r in the way that it actually grabs the curbs and uses them as a rev boost. Some curbs makes the car gain up to 20mph in speed (yes, you read right). And when going straight down/up a highway, the speed of the car was closing up to 175mph, which is equivalent to 280-290 km/h where a normal supercar would barely hit 120-130...
The Seven70 is like a Massacro, but with more traction. Not more to say.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jun 10, 2016 12:15:57 GMT 1
Currently in discussion to see if I can get a friend of mine to mod them in and transfer an account to the xbox one. I'm extremely intrigued about all 3 cars. I'm especially concerned about this prototipo/x80 proto.
|
|
|
Post by thedelgadic1 on Jun 10, 2016 18:19:12 GMT 1
Currently in discussion to see if I can get a friend of mine to mod them in and transfer an account to the xbox one. I'm extremely intrigued about all 3 cars. I'm especially concerned about this prototipo/x80 proto. Hope this works out, if it does, I would love to get some racing footage for my YouTube channel.
|
|
|
Post by thedelgadic1 on Jun 10, 2016 18:28:31 GMT 1
This would be for online right
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jun 10, 2016 20:11:02 GMT 1
Well our plan failed.. Everything went to plan however when I check my garage content via the corona it tells me dlc content is missing. However I can confirm the prototipo is called the x80 proto in game
|
|
Frostmoar
Representative
Buildaaaaaang!
At the track at Christie Road
Posts: 548
|
Post by Frostmoar on Jun 18, 2016 18:09:27 GMT 1
So some NoDO guys found out why the 811 has insane top speed: the spoiler. Without the spoiler, it goes about ~126mph (on PC), about Z-Type top-speed, not too bad, it doesn't get there super fast anyway, so not much of an issue. The FMJ goes 125mph, and we see how it performs on a daily basis. However, when the 811 gets its custom spoiler, it gets to speed exceeding 170mph! (For comparison, a wheeling Bati goes 130mph). With the spoiler attached as well, it appears that it induces the 'Banshee Suspension' glitch, where not only can you hear the car constantly hitting the ground, but it is absolutely horrid over bumps. This glitch causes the 811 to reach the unbelievable speeds. So what I'm getting is that Rockstar didn't intend for this to happen as the Slamvan Custom had the same glitch with its spoilers when you attached them, but it was quickly fixed, so I'm hoping that this gets fixed aswell. Edit: Also, adding competition suspension increases the speed aswell, just like add comp. suspension to the Slamvan before bringing it to Benny's. Video here from NoDo:
Also, a video of all the new cars around the Cutting Coroners GP layout, it is on PC, so take the laptimes with a pinch of salt right now.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jun 20, 2016 10:23:48 GMT 1
Interesting
|
|
|
Post by kenrei T for Trump on Jun 20, 2016 16:02:49 GMT 1
The Proto looks unbelievably smooth!
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jun 21, 2016 9:57:51 GMT 1
Here's hoping the 811 ends up being the fastest car. I can't bare that try-hard Banshee.
|
|
Frostmoar
Representative
Buildaaaaaang!
At the track at Christie Road
Posts: 548
|
Post by Frostmoar on Jun 28, 2016 18:12:11 GMT 1
So some NoDO guys found out why the 811 has insane top speed: the spoiler. Without the spoiler, it goes about ~126mph (on PC), about Z-Type top-speed, not too bad, it doesn't get there super fast anyway, so not much of an issue. The FMJ goes 125mph, and we see how it performs on a daily basis. However, when the 811 gets its custom spoiler, it gets to speed exceeding 170mph! (For comparison, a wheeling Bati goes 130mph). With the spoiler attached as well, it appears that it induces the 'Banshee Suspension' glitch, where not only can you hear the car constantly hitting the ground, but it is absolutely horrid over bumps. This glitch causes the 811 to reach the unbelievable speeds. So what I'm getting is that Rockstar didn't intend for this to happen as the Slamvan Custom had the same glitch with its spoilers when you attached them, but it was quickly fixed, so I'm hoping that this gets fixed aswell. So, the 811 is out, and from the brief testing myself and IG | Friday did this morning, we've come to the conclusion that it is useless around a track if you're looking to compete with top super cars, but it has some serious straight line speed, even beating the 900R and all of the bikes ingame. The same still upholds about its spoiler and poor handling. While removing the spoiler makes the car go normal speeds (I need to do my own testing to see where the car's true top speed falls), the loss of traction makes it even less usable in races. If you want a nice cruiser that you don't want be speeding around in (and handles well), remove the spoiler, but if you want a somewhat quick car, keep the spoiler, throw some offroads on (granted, they don't help much, or at all maybe). Hopefully, this car will be fixed soon. The Slamvan Custom had the same glitch (spoiler increase top speed, causes car to rapidly compression suspension, higher framerate increased effect), and it was fixed very quickly, maybe the same will go for the 811. I'm doubtful, but we'll just have to see. If the car is fixed, it'll still be somewhat iffy over bumps, like the Verlierer, as the tires don't clip, unlike most of the top tier supers. Hypothetically, if the car is fixed, based on what I've seen in the handling files, it'll probably fall under the lower half of general top-tier performance (Entity, FMJ on normal city track, Reaper?), maybe a little higher if it's an airport track. Here is a comparison of all the supers and their basic handling files, you may need to zoom a bit - gyazo.com/1dc3f4ce6e064b65ec284955ccf15d82Next week we'll more than likely see the Seven70, finally another sports car. If the Seven70 is competitive, it'll have been a year and half since our last top tier sports car, last being the Jester & Massacro Racecar. Edit: More talking below about the 811 Looking at the data in the link above, I think the 811's actual, non-glitched top-speed would fall around FMJ speeds. First off, it is ever so slightly more powerful than the Zentorno, the stock engine power for the 811 is .356, where as the former is .354. The Zentorno's drag coefficient is a solid 10, but the 811 is lower, at 8.5 The former's Maximum Velocity is 159mph, but the 811 is 159.3mph. So it'll be faster than the Zentorno/T20/Turismo/Osiris is a top speed run, comparing the same data (and then some) to the FMJ, X80, and T20. Car | Power | Drag | Max Velocity | Weight | Upshift Rate | Corner Grip | 811 | .356 | 8.5 | 159.3 | 1,600 | 6 | 2.688 | FMJ | .3655 | 8.9 | 158.4 | 1,315 | 6 | 2.7 | T20 | .365 | 10.427 | 159.3 | 1,395 | 7 | 2.68 | X80 Proto | .375 | 9.25 | 161 | 900 | 9 | 2.7 |
Obviously, these don't tell the full story. These are just basic numbers, there is MUCH more that goes into a car's handling. We just won't know how the 811 performs until we get a fixed one. So looking at the numbers, it may be the slowest accelerating of them all, (off the line it might beat the FMJ because it is RWD), but it does rival the T20's traction (but it can't use it as the spoiler causes the car to go crazy). Barring the X80, it may have the highest top speed, or very close to the FMJ as it does have less drag, and a higher Max Velocity. If the 811 is fixed, we may be looking at a seriously competitive car, but as it stands, that is not the case
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jun 28, 2016 18:49:57 GMT 1
I thought shadowzz said it hit a 39 on alamo ring?
|
|
Frostmoar
Representative
Buildaaaaaang!
At the track at Christie Road
Posts: 548
|
Post by Frostmoar on Jun 28, 2016 19:16:07 GMT 1
Just some first day jokes it actually hit a 2:47
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jun 28, 2016 19:20:09 GMT 1
Just some first day jokes it actually hit a 2:47 Well if its that much off pace...
|
|
Frostmoar
Representative
Buildaaaaaang!
At the track at Christie Road
Posts: 548
|
Post by Frostmoar on Jun 28, 2016 19:57:36 GMT 1
Just some first day jokes it actually hit a 2:47 Well if its that much off pace... I'm sure you can cut it down to a 2:45 with enough practice and learning, but with amount of hotlapping it'll take, better of learning a different car that's competitive.
|
|